Whitehorn...

    It had been a long time since being in a city as large as Whitehorn.  For several of the adventurers a city this large and this for to the north seemed a bit shocking.  If the warring tribes in the Ride were to ever be united, Whitehorn would certainly be the capitol.  Consisting mostly of humans from the Zhentarim controlled lands to the south, the primary function of this city is to regulate the flow of precious metals mined by the Iceaxe dwarves in the northern mountain range.  Being a trade city, law is the governing rule here, many have sought refuge from there previous lives in this northern realm.  Although the city is governed by the wealthy trade families, the Gray Guard are the undisputed power in Whitehorn; and the trade families pay them well to keep the city in a state of law and order.
    Being the most prominent structure in the city, the adventurers quickly found the Gray Guard Temple where they learned more of Kerowyn Hucrele's misdeeds and of here alliance with Belak the Outcast and The Gulthias.  The Gray Guard were able to guide them on there quest to find a cure for Gulthias Supplicancy and recommended they try speaking with the elves in the Border Forest village of Nimthor.  They also warn the group of the increased danger of venturing into the Border Forest; recently the largest city of elves, Aldarith, in the forest was lain siege by aberrations and a sect of evil elven druids known as The Gulthias.  The city of Aldarith was lost and anyone that dared go back has yet to return.